![]() Where to get it: This one’s a bit out of the way. (Screenshot: 343 Industries / Kotaku) Stalker rifle ultra Here’s exactly where to go to find Writh Kul. Halo Infinite’s plasma pistol still can’t stall out vehicles like it could in older games, even with the more powerful “unbound” variant, which fires multiple shots when you overcharge it. Where to get it: On the island where the Tower is, just east of the bridge on the north edge, kill Briglard, the grunt In other words, you can have the world’s worst aim and still shock enemies! Unbound plasma pistol What’s more, it also deals area-of-effect damage. The calcine disruptor is moderately more powerful than the standard one. Where to get it: Like, ten feet north of the Excavation Site, off a grunt named Bipbap Recently, during an impressive no-bullets run through Halo Infinite, one speedrunner used the duelist energy sword to gain an edge in the boss fight at the end of the Tower. The duelist energy sword looks and acts like a normal energy sword, but it increases your movement speed. Where to get it: Starting at the Tower, hug the west edge of the map and kill Okro ‘Vagaduun, an elite Seeing as it burns through ammo, and that regular sentinel beams are a dime a dozen for the final stretch of the campaign, you can skip this one. The tradeoff, however, is its ammo capacity, which is half that of the standard sentinel beam. The arcane sentinel beam functions more or less the same as the base model - it’s just a laser beam, after all, not much room for creativity there - but is a bit more powerful. Where to get it: By killing an elite named Thav ‘Sebarim just east of the Conservatory Sad news for those who miss the fully-auto plasma rifles from Halos of old, but 343 still gets marks for making one of the most useless weapons slightly less useless. It’s a pulse carbine with an increased fire rate. Where to get it: Due north of Outpost Tremonious, from an elite named Inka ‘Saham So, to clear things up, here’s how every weapon variant in Halo Infinite actually works, and where you can find them. Read More: Halo Infinite Players Discover Automatic Weapon Is AutomaticĬomplicating matters is the fact that weapon variants found off mini-bosses don’t feature descriptive flavour text, not like what you’d find with the alt-versions of UNSC guns (the striker sidekick, the convergence bulldog, and so on, all unlockable over time by earning Valor). Others, however, are less clear, and seem to function no differently than the standard models they’re based on. Some of them have obvious perks - a faster fire rate, say, or a lock-on function - indicated by a melodramatic adjective like “volatile” or “purging” preceding its name. ![]() To really cement the "infinite" in the name.Most of Halo Infinite’s weapon variants are done up in a pristine power-snow weapon skin (that, frankly, would make a killing in Infinite’s microtransactions shop). Originally posted by saitama the other fist of oryx:man constructive criticism is hard huh? To really cement the "infinite" in the name. I really think they should just go and add everything from every past game. dmr, carbine rifle, all brute weapons from halo 3 I really want to see alot of the older weapons returned. Gravity hammer was slowed down hard, but has a aoe wave Plasma pistol needs bigger heat dump at leastīulldog can not replace the original shotgun. The pistol could be better with 14 bullets of 12 Most suffer from small magazines, and slow reloads. Skewer is good vs vehicles, but worthless vs people that actually move. Sentinel beam is still just a terrible piss laser Shock rifle was interesting, 1 hit ko on headshot +aoe I liked the cindershot cannon gun, its a 2 shot kill, seems fine. needs 5-10% faster projectile speed is all. Mangler is about 3 shots, and is kind of a pain, its fine ![]() The stalker rifle is okay, takes 3 headshots though, should be 2.īulldog is terrible, and takes 2 shots to kill, over the og shotgun 1 shot in close range Plasma pistol would be nice if it had +10% to its base overheat limit The disruptor could use 2 more bullets in its mag and +1 damage Some just need 2 more bullets in their magazines. ![]() man constructive criticism is hard huh?Ĭriticism is that the guns either dont deal enough damage, or have too much reloading. Originally posted by LexCondran:The weapon drills really let you get a feel for just how god awful the weapons they added are, try getting 3 stars with the amazing, hydra, ravager, disruptor, or literally anything new they added, they want 22000 points on some of this trash stuff.
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